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Showing posts from June, 2025

Sonic Design / Project 2

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10/06/2025 -  24/06/25 / Week 8 - Week 10 Eng Yan Ling Bachelor's Degree in Creative Media (Hons) - (Taylor's University) Sonic Design / Project 2 TABLE CONTENT <span id="LIST"></span> 1.  MIB 2. Instructions 3. Progression 4.  Feedback 5. Reflection 6. Quick Links MIB INSTRUCTIONS PROGRESSION 1. Story Outline Docs : https://docs.google.com/document/d/1GWoLj8JG3TcRPm-Xhj4f95iMWCTDLQgvf99ycqkzHF0/edit?usp=sharing Main Notes   Figure 3.1 Story Notes   Draft   Figure 3.2 Story/Script Draft   Final Figure 3.3 Story/Script Final VO Notes serves as a guide to better narrate and voice each character in the story.     Figure 3.4 Voice Acting Notes    2. Timeline Spread Sheet (Sfx) Excel Sheet : https://docs.google.com/spreadsheets/d/16OXy6xg487jJ_IAdPWQjtBe4aNA-JCmut_CSFqkAvDE/edit?usp=drive_link   Figure 3.5 Sfx Spreadsheet   3. Audio Track Timeline VO ...

Advanced Animation / Project 2 : Jump Cycle

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04/06/2025 -  25/06/25 / Week 7 - Week 10 Eng Yan Ling Bachelor's Degree in Creative Media (Hons) - (Taylor's University) Advanced Animation / Project 2 : Jump Cycle TABLE CONTENT <span id="LIST"></span> 1.  Instructions 2. Progression 3. Submission 4. Feedback 5.  Reflection 6.  Quick Links INSTRUCTION PROGRESSION Jump Animation (Demonstrated Exercise)  1. Reference  Based on the animator's survival kit.    2. Progression Legs/Hips - Blocking Positioning Hips and Legs as a "blocking" process,   Keyframe Key Point : Anticipation - Take Off - Landing - Post Landing     Take Off - One leg lifted as a boost to jump up Landing - Lowest leg comes to contact to ground first before first leg that was first lifted before jump.            Figure 2.1 Legs - Blocking   Arms/Spine...

Motion Graphics & Computing / Project 2 : Channel Bumper

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04/06/25 - 20/06/2025 / Week 7 - Week 9 Eng Yan Ling Bachelor's Degree in Creative Media (Hons) - (Taylor's University) Motion Graphics & Computing / Project 2 : Channel Bumper TABLE CONTENT <span id="LIST"></span> 1.  Instructions 2.  Progression 3. Feedback 4.  Reflection 5.  Quick Links INSTRUCTION Task 2 / Individual Task – Channel Bumper (20% - Individual or Group of 2) TIMEFRAME: Week 06 – Week 09 DEADLINE: WEEK 09 DESCRIPTION: Students will synthesis the knowledge gained in Task 1 for application in Task 2. Students are to demonstrate ability to explore and generate an abstract channel bumper in any creative approach with consideration of good audio tempo and visually compelling video. REQUIREMENTS: Students are to use information for any proposed channel (*existing or fictional) create mood-board that reflects their concept/idea style-guide that conveys final look and f...