Advanced Animation / Project 1
28/05/2025 - 11/06/25 / Week 6 - Week 8
Eng Yan Ling
Bachelor's Degree in Creative Media (Hons) - (Taylor's University)
Advanced Animation / Project 1
TABLE CONTENT
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1. Instructions
2. Progression
3. Submission
4. Feedback
5. Reflection
6. Quick Links
INSTRUCTION
PROGRESSION
PROJECT 1 : WALK CYCLE
Vanilla Walk (Demonstrated Exercise)
1. Reference
Based on the animator's survivor kit.
2. Process
Legs
Positioning Hips and Legs as a "blocking" process,
Keyframe Key Point : Contact - Down (Lowest Point/Position) - Up
(Highest Point/Position) - Lift
Figure 2.1 Legs - Keyframe
Arms
Opposite arms to the legs is brought forward with forearms slightly bent. The
same is done in the opposite way for the other arm.
Figure 2.2 Arms - Keyframe
Once all the blocking keyframes are done, all keyframes are copied and paste
flipped to complete the second half of the walk cycle.
Follow Through
Swaying Backwards - Hands Bent Forward.
Swaying Forward - Hands Bent Backwards.
Figure 2.3 Follow Through - Keyframe
Tweaks
Tweaks keyframes done on toes when the character lifts its legs, when about to
lift or about to come in contact pose.
Lift & About to Lift - Positioned Dragging Down, a part that comes after
an action/movement
Contact Pose - Positioned "Pulled Up", a part that comes after an
action/movement
Figure 2.4 Tweaks - Keyframe
Body Movement
According the leg it is stepping forward, the waist lean towards the opposite
side with a slight rotation towards the leg stepping forward.
Figure 2.5 Body Movement - Keyframe
Graph Polishing
Once all the keyframing are completed, each part from head to toe is carefully
polished individually to achieve a smoother outcome.
Figure 2.6 Graph Polishing
3. Final
Figure 2.7 Walk Cycle - Final
Attitude Walk
1. Reference
Source : https://pin.it/6ejeXEeqk
(Character on the left/white hair)
Additional Reference Study :
https://pin.it/Vuipnkncx
2. Process
Progression #1
Similar process that begins with hips and legs keyframing moving onto arms
keyframing.
Figure 2.8 Attitude Walk - Contact
Legs
Positioning Hips and Legs as a "blocking" process,
Keyframe Key Point : Contact - Down (Lowest Point/Position) - Up
(Highest Point/Position) - Lift
The attitude walk takes a bigger step forward, bends down lower, goes up to the max of its legs (without overstretching the capacity of the character).
Figure 2.9 Legs/Hips - Keyframe
Arms
Opposite arms to the legs is brought forward with forearms slightly bent.
The same is done in the opposite way for the other arm. In comparison to the
vanilla walk cycle, the attitude walk has its arms lifted forward much more
to emphasize a "big" walk.
Figure 2.10 Arms - Keyframe
Once all the blocking keyframes are done, all keyframes are copied and paste
flipped to complete the second half of the walk cycle.
Follow Through
Swaying Backwards - Hands Bent Forward.
Swaying Forward - Hands Bent Backwards.
Figure 2.11 Follow Through - Keyframe
Tweaks
Tweaks keyframes done on toes when the character lifts its legs, when about
to lift or about to come in contact pose.
Lift & About to Lift - Positioned Dragging Down, a part that comes after
an action/movement
Contact Pose - Positioned "Pulled Up", a part that comes after an
action/movement
Figure 2.12 Tweaks - Keyframe
Body Movement
According the leg it is stepping forward, the waist lean towards the opposite
side with a slight rotation towards the leg stepping forward.
Figure 2.13 Body Movement - Keyframe
Progression #1
Figure 2.14 Progression #1 - Attitude Walk
Progression #2
According to my feedback, more exaggeration is applied to its footsteps and
upper body to emphasize the walk.
Progression #2
Figure 2.15 Progression #2 - Attitude Walk
Progression #3
Spine
According to my feedback, more exaggeration is applied to its footsteps and
upper body to emphasize the walk.
Figure 2.16 Spine - Keyframe
More exaggeration to the twisting and leaning left and right.
Figure 2.17 Body Movement - Keyframe
Once all the keyframing are completed, each part from head to toe is
carefully polished individually to achieve a smoother outcome.
3. Final
Figure 2.18 Attitude Walk - Final
SUBMISSION
Figure 2.19 Final Compilation - Submission
FEEDBACK
Week 8 - 11/06/2025
Vanilla Walk - upper chest need work, leg is ok, hip need to adjust, need some
polishing
Attitude Walk - attitude not much difference with the normal, exaggerate the attitude
Attitude Walk - attitude not much difference with the normal, exaggerate the attitude
Week 10 - 25/06/2025
Attitude Walk can exaggerate more on its spine.
REFLECTION
QUICKLINKS
Google Drive :
Click Here
Blogs
Exercises : Click Here
Project 1 : Click Here
Project 2 : Click Here
Final Project : Click Here
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